VR Zombie Fighting Defense

Description: This game was created over a three month span in my colleges game development simulation class using Unity and C#. A team of three artists and four programmers who came together with a substantial interest in VR development. I worked on parts of the games weapons programming and core VR game systems structure’s.

Team members:

Christopher Boone - Gameplay programmer

Phillip Dudley - Gameplay programmer

Reuben Karpovich - Enemy AI programmer

Max Himmel - Enemy AI programmer

Ariana Ponce - Enviroment & prop Art

Ray Dorschner - Prop Art

Ahmad Haron - Prop Art